Frontend API
This page contains documentation on the functions included in the CiderFrontAPI.
Renderer Helpers
CiderFrontAPI.*
AddMenuEntry(entry: CiderFrontAPI.Objects.MenuEntry)
- Add an entry to the Cider menuStyleSheets
Add(href: string) - Load a
.less
stylesheet from a URL
Registering a Vue component as a page
Registering a Vue component is done by adding plugin.
to the front of the component name. Pages can then be loaded with app.appRoute("plugin/<component name without plugin.>")
Accessing static resources from the renderer
Additional resources in the plugins such as images and other files can be accessed with methods like fetch()
from ./plugins/:packageName/:file
this resolves to http://localhost:{port}/plugins/:packageName/:file
:packageName
refers to the name
property in package.json for the plugin.
Importing Custom Stylesheets
Example:
CiderFrontAPI.StyleSheets.Add("./plugins/:packageName/mystylesheet.less")
:packageName
refers to the name
property in package.json for the plugin.
CiderAudio
Note: CiderAudio requires Advanced Audio Functionality to be enabled in the app settings.
Cider features a custom audio stack, available in the renderer.
CiderAudio.context
- Primary AudioContextCiderAudio.source
- Audio Source
CiderAudio contains the following nodes:
CiderAudio.audioNodes.gainNode
- Main gain nodeCiderAudio.audioNodes.spatialNode
- Used by audio spatializationCiderAudio.audioNodes.audioBands
- Used by EQCiderAudio.audioNodes.vibrantbassNode
- Used to deliver vibrant bass functionalityCiderAudio.audioNodes.llpw
- Used by Cider Adrenaline Processor (CAP)CiderAudio.audioNodes.analogWarmth
- Used by Analog Warmth
audio.js explained
https://github.com/ciderapp/Cider/blob/develop/src/renderer/audio/audio.js
CiderAudio initializes with CiderAudio.hierarchical_loading()
Inside the loading process, all audioNodes are cleared and re-initialized and chained based on what the user has enabled. The designed hierarchy for loading audio functions is as follows:
h1 item
- AudioBand (final output)h2 item 1
- AudioBands vibrantbass_h2_1() (vibrant bass node)h2 item 2
- llpw_h2_2() (CiderAudio.audioNodes.llpw)h2 item 3
- analogWarmth_h2_3() (CiderAudio.audioNodes.analogWarmth)Spatial Node is always the last node in the chain
Last updated